2022–presentActive進行中
Computational Photography & Lighting Design
計算写真と照明デザイン
Computational Optics & Aerial Display計算機光学・空中映像Research applying Bayesian optimization and human-in-the-loop methods to photographic lighting design, enabling non-expert users to achieve professional-quality lighting setups through iterative computational guidance. Published at UIST 2022 (15 citations). Extended through event-camera-based visual microphone research for recovering sound from visual vibration patterns.
ベイズ最適化とヒューマンインザループ手法を写真照明デザインに適用。非専門家がコンピュータの反復的案内を通じてプロ品質の照明設定を達成。UIST 2022(15被引用)で発表。イベントカメラベースのビジュアルマイクロフォン研究にも拡張。
4Publications関連論文
Key Papers主要論文- Photographic Lighting Design with Photographer-in-the-Loop Bayesian Optimization (UIST 2022)
- Event Topology-based Visual Microphone for Amplitude and Frequency Reconstruction (2025)
Collaborators共同者Kenta Yamamoto, Yuki Koyama, Ryogo Niwa
2017–presentActive進行中
Computational Holography & Neural CGH
計算機ホログラフィとニューラルCGH
Computational Optics & Aerial Display計算機光学・空中映像Research on computer-generated holography (CGH) spanning lensless holographic projection, electroholography, and deep learning-based approaches. Recent work on Conditional Neural Holography introduces distance-adaptive CGH generation using neural networks (Optics Express 2025, 4 citations). Also includes TeraFoils for terahertz binary holographic structures and the Eholo Glass lensless AR display.
レンズレスホログラフィック投影、電子ホログラフィ、深層学習ベースのアプローチにわたる計算機生成ホログラフィ(CGH)研究。条件付きニューラルホログラフィは距離適応型CGH生成をニューラルネットで実現(Optics Express 2025)。テラヘルツ帯バイナリホログラム、Eholoグラス等を含む。
12Publications関連論文
Key Papers主要論文- Conditional neural holography: a distance-adaptive CGH generator (Optics Express 2025)
- Lensless Zoomable Holographic Projection (Augmented Humans 2021)
- DeepHolo: Recognizing 3D Objects using a Binary-weighted Computer-Generated Hologram (SIGGRAPH Asia 2017)
- Eholo glass: electroholography glass, a lensless approach to holographic AR near-eye display (SIGGRAPH Asia 2018)
Collaborators共同者Kenta Yamamoto, Yuto Asano, Tatsuki Fushimi, Naoya Muramatsu
2016–presentActive進行中
Holographic Whisper & Spatial Audio
ホログラフィック・ウィスパーと空間音響
Computational Optics & Aerial Display計算機光学・空中映像Research on rendering directional audible sound spots in three-dimensional space by computationally focusing ultrasonic waves. Holographic Whisper creates localized sound without physical speakers at target positions, enabling private audio and spatial soundscapes. Published at CHI 2017 (39 citations) and extended through holographic acoustic field research in Scientific Reports 2021 (67 citations).
超音波の計算的集束により三次元空間に指向性音響スポットを生成する研究。物理スピーカーなしで特定位置に局所的な音を生成し、プライベートオーディオや空間音響景観を実現。CHI 2017(39被引用)に採択、Scientific Reports 2021(67被引用)で拡張。
8Publications関連論文
Key Papers主要論文- Holographic Whisper: Rendering Audible Sound Spots in Three-dimensional Space by Focusing Ultrasonic Waves (CHI 2017)
- Holographic acoustic field for a target sound field (Scientific Reports 2021)
Collaborators共同者Takayuki Hoshi, Ippei Suzuki, Tatsuki Fushimi
2014–presentActive進行中
Fairy Lights in Femtoseconds
フェアリー・ライツ・イン・フェムトセカンド
Computational Optics & Aerial Display計算機光学・空中映像Volumetric display system rendering aerial and three-dimensional graphics by focusing femtosecond laser pulses to create plasma voxels in mid-air. The system enables touchable holographic images without any physical screen, combining computational holographic fields with ultrafast optics. Published in ACM Transactions on Graphics (2016, 99 citations) and demonstrated at SIGGRAPH 2015 Emerging Technologies.
フェムト秒レーザーパルスを集光してプラズマボクセルを空中に生成する体積型ディスプレイ。物理的スクリーンなしで触れるホログラフィック像を実現。ACM TOG(2016年、99被引用)に掲載、SIGGRAPH 2015 Emerging Technologiesで実演。
10Publications関連論文
Key Papers主要論文- Fairy Lights in Femtoseconds: Aerial and Volumetric Graphics Rendered by Focused Femtosecond Laser Combined with Computational Holographic Fields (ACM TOG 2016)
- Cross-Field Aerial Haptics: Rendering Haptic Feedback in Air with Light and Acoustic Fields (CHI 2016)
Collaborators共同者Kota Kumagai, Takayuki Hoshi, Jun Rekimoto, Satoshi Hasegawa, Yoshio Hayasaki
2012–presentActive進行中
Aerial & See-Through Display Systems
空中・透過型ディスプレイシステム
Computational Optics & Aerial Display計算機光学・空中映像A long-running stream of display research beginning with A Colloidal Display (SIGGRAPH 2012) through aerosol-based light field displays, retinal projection using metamaterial optics, crossed mirror arrays, ReverseCAVE for shared VR visualization, and See-Through Face Displays for gaze-aware communication. Includes transmissive mirror devices, solar projectors, and bubble-cloud displays.
コロイダルディスプレイ(SIGGRAPH 2012)から始まり、エアロゾル光線場ディスプレイ、メタマテリアル光学による網膜投影、クロスミラーアレイ、共有VR可視化のReverseCAVE、視線意識通信のSee-Through Face Displayに至る長期ディスプレイ研究。
25Publications関連論文
Key Papers主要論文- A Colloidal Display: Membrane Screen that Combines Transparency, BRDF and 3D Volume (SIGGRAPH 2012)
- ReverseCAVE: providing reverse perspectives for sharing VR experience (SIGGRAPH 2017)
- Make your own retinal projector: retinal near-eye displays via metamaterials (SIGGRAPH 2018 E-Tech)
- See-Through Face Display: Enabling Gaze Communication for Any Face (SIGGRAPH Asia 2024)
Collaborators共同者Ippei Suzuki, Kazuki Otao, Yuta Itoh, Kazuya Izumi