Year年度

Refereed Journal Papers査読付き学術論文

42 papers42件
1.
Miki Okamura, Shuhey Koyama, Li Jingjing, Yoichi Ochiai OnomaCompass: A Texture Exploration Interface that Shuttles between Words and Images..” , 2026. [DOI]
2.
Xanat Vargas Meza, Zhexin Zhang, Yoichi Ochiai An exploration in digital techniques to read Ainu textile patterns.” Journal of Cultural Heritage Management and Sustainable Development, 2025. [DOI] [1 citation]
3.
Yuto Asano, Kenta Yamamoto, Tatsuki Fushimi, Yoichi Ochiai Conditional neural holography: a distance-adaptive CGH generator.” Optics Express, 2025. [DOI] [4 citations]
4.
Zhijie Liu, Shieru Suzuki, Tatsuki Fushimi, Yoichi Ochiai Design and evaluation of a voltage-controlled current source for galvanic vestibular stimulation research.” HardwareX, 2025. [DOI] [1 citation]
5.
6.
7.
Karen Furuta, Jingjing Li, Tatsuki Fushimi, Yoichi Ochiai Discipline Together with the Self in Kendo: Exploring 'Qi' through Mixed Reality and Autoethnography.” Proceedings of the ACM on Computer Graphics and Interactive Techniques, 2025. [DOI]
8.
Koki Nagakura, Tatsuki Fushimi, Ayaka Tsutsui, Yoichi Ochiai Dynamic Caustics by Ultrasonically Modulated Liquid Surface.” Scientific Reports, 2025. [DOI]
9.
Shengdi Xiao, Jingjing Li, Tatsuki Fushimi, Yoichi Ochiai Generative artificial intelligence-guided user studies: an application for air taxi services.” Behaviour & Information Technology, 2025. [2 citations]
10.
Soma Mochizuki, Yoichi Ochiai, Tatsuki Fushimi Spatial Sound Modulation through Manual Reconfiguration of Phased Plate.” Applied Physics Letters, 2025. [DOI] [1 citation]
11.
Yoichi Ochiai, Toshiharu Igarashi Taste Augmentation of Wine by Artificial Climate Room.” Augmented Human Research, 2025. [4 citations]
12.
Tatsuki Fushimi, Daichi Tagami, Kenta Yamamoto, Yoichi Ochiai A digital twin approach for experimental acoustic hologram optimization.” Communications Engineering, 2024. [DOI] [8 citations]
13.
Jingjing Li, Xiaoyang Zheng, Ikumu Watanabe, Yoichi Ochiai A systematic review of digital transformation technologies in museum exhibition.” Computers in Human Behavior, 2024. [DOI] [65 citations]
14.
Sakura Shiomi, Eriko Terazawa, Maya Torii, et al. Analysis of posture, gait, and lumbar burden during pregnancy simulation jacket wearing.” Journal of Nursing Science and Engineering, 2024.
15.
Takumi Yokoyama, Kazuya Izumi, Tatsuki Fushimi, Yoichi Ochiai Floating on the Boundary: Perceptions of Reality in a Half-Digital Half-Physical Bunny.” Proceedings of the ACM on Computer Graphics and Interactive Techniques, 2024.
16.
Akihisa Shitara, Miki Namatame, Sayan Sarcar, Yoichi Ochiai, Yuhki Shiraishi HaptStarter: Designing haptic stimulus start system for deaf and hard of hearing sprinters.” International Journal of Human-Computer Studies, 2024. [1 citation]
17.
Akinori Ikeda, Kazuya Izumi, Kensuke Katori, et al. Objective evaluation of gaze location patterns during cystoscopy and AI-assisted lesion detection.” Journal of Endourology, 2024. [DOI] [2 citations]
18.
Jingjing Li, Walton Wider, Yoichi Ochiai, Muhammad Ashraf Fauzi A bibliometric analysis of immersive technology in museum exhibitions: exploring user experience.” Frontiers in Virtual Reality, 2023. [DOI] [75 citations]
19.
20.
Yusuke Koroyasu, Thuy V. Nguyen, Shun Sasaguri, et al. Microfluidic platform using focused ultrasound passing through hydrophobic meshes with jump availability.” PNAS NEXUS, 2023. [DOI] [20 citations]
21.
22.
Xanat Vargas Meza, Rae Hayashi-Simpliciano, Takumi Yokoyama, et al. YouTube Itak: a description of Ainu-related videos.” Humanities & Social Sciences Communications, 2023. [DOI] [2 citations]
23.
Jun-Li Lu, Yoichi Ochiai Customizable text-based visual content creation.” Artificial Intelligence, 2022.
24.
Jingjing Li, Ye Yang, Zhexin Zhang, et al. Psychological distance and user engagement with online exhibitions.” Frontiers in Psychology, 2022. [DOI] [5 citations]
25.
Tatsuki Fushimi, Kenta Yamamoto, Yoichi Ochiai Acoustic hologram optimisation using automatic differentiation.” Scientific Reports, 2021. [DOI] [67 citations]
26.
Tatsuki Fushimi, Kenta Yamamoto, Yoichi Ochiai Automatic differentiation approach for acoustic holograms: Performance and potential applications.” Journal of the Acoustical Society of America, 2021. [1 citation]
27.
Yusuke Koroyasu, Tatsuki Fushimi, Takayuki Hoshi, Yoichi Ochiai Reflective acoustic metamaterial for dynamic axial sub-wavelength field control.” Journal of the Acoustical Society of America, 2021.
28.
Tatsuki Fushimi, Kenta Yamamoto, Yoichi Ochiai Target acoustic field and transducer state optimization using Diff-PAT.” AIP Advances, 2021. [6 citations]
29.
30.
Nobutaka Ito, Akira Ishii, Yoichi Ochiai Demo hour (Interactions).” ACM Interactions, 2017. [1 citation]
31.
Nobutaka Ito, Akira Ishii, Yoichi Ochiai Demo hour..” , 2017. [DOI]
32.
33.
Masahiko Inami, Yoichi Ochiai, Kouta Minamizawa SuperHuman Sports: Applying Human Augmentation to Physical Exercise.” IEEE Pervasive Computing, 2016.
34.
Yoichi Ochiai Looking glass time.” Leonardo (MIT Press), 2014.
35.
Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto Pixie Dust: Graphics Generated by Levitated and Animated Objects in Computational Acoustic-Potential Field.” ACM Transactions on Graphics (SIGGRAPH 2014), 2014. [DOI] [206 citations]
36.
Yoichi Ochiai, Alexis Oyama, Takayuki Hoshi, Jun Rekimoto The Colloidal Metamorphosis: Time Division Multiplexing of Cross-Sectional Colloidal Display.” IEEE Computer Graphics and Applications, 2014. [3 citations]
37.
Yoichi Ochiai, Alexis Oyama, Takayuki Hoshi, Jun Rekimoto The Colloidal Metamorphosis: Time Division Multiplexing of the Reflectance State..” , 2014. [DOI]
38.
Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto Three-dimensional Mid-air Acoustic Manipulation by Ultrasonic Phased Arrays.” PLOS ONE, 2014. [DOI] [arXiv] [163 citations]
39.
Takayuki Hoshi, Yoichi Ochiai, Jun Rekimoto Three-dimensional Noncontact Manipulation by Opposed Ultrasonic Phased Arrays.” Japanese Journal of Applied Physics, 2014. [91 citations]
40.
Yoichi Ochiai, Takeshi Oyama, Takayuki Hoshi, Jun Rekimoto Colloidal Display: Reflection-Controlled Display Using Transparent Thin Film.” Transactions of the Virtual Reality Society of Japan, 2013.
41.
Chihomi Sannami, Yoichi Ochiai, Chinatsu Iketani, Sho Sato, Yutaka Itsumura Science Communication Digital Content: Experimental Application of AISAS Theory.” Journal of Library, Information and Media Studies, 2012.
42.
Yoichi Ochiai Visible Electricity Device.” Transactions of the Virtual Reality Society of Japan, 2010. [5 citations]

Refereed Conference Papers査読付き国際会議論文

97 papers97件
1.
Kengo Tanaka, Xiyue Wang, Hironobu Takagi, Yoichi Ochiai, Chieko Asakawa MotionBuddy: Exploring Tactile-Based Motion Learning with a Tabletop Humanoid Robot for Blind People..” HRI, 2026. [DOI]
2.
Kengo Tanaka, Xiyue Wang, Hironobu Takagi, Yoichi Ochiai, Chieko Asakawa Touching Movement: 3D Tactile Poses for Supporting Blind People in Learning Body Movements..” TEI, 2026. [DOI]
3.
Kengo Tanaka, Ayaka Tsutsui, Yoichi Ochiai A Comparative Evaluation of GenAI-Assisted Tactile Graphics from the Perspective of Totally Blind Professionals in Tactile Graphic Supervision.” ASSETS 2025, 2025.
4.
Kazuki Yamaguchi, Yuga Tsukuda, Yoichi Ochiai Drawing Space with Rain: The Umbrella as a Flow Interface.” NIME 2025, 2025.
5.
Naruya Kondo, Yuto Asano, Yoichi Ochiai Instant Skinned Gaussian Avatars for Web, Mobile and VR Applications.” SUI 2025, 2025. [1 citation]
6.
Naruya Kondo, Yuto Asano, Yoichi Ochiai Mirrored Billboards for Safe and Format-Agnostic Asset Sharing in Social Public Metaverses.” VRST 2025, 2025.
7.
Kazuya Izumi, Akihisa Shitara, Yoichi Ochiai See-Through Face Display for DHH People: Enhancing Gaze Awareness in Remote Sign Language Conversations with Camera-Behind Displays.” ETRA 2025, 2025.
8.
Kensuke Katori, Yudai Tanaka, Pedro Lopes, Yoichi Ochiai Vestibular Stimulation Enhances Hand Redirection.” UIST 2025, 2025.
9.
Chinatsu Ozawa, Tatsuya Minagawa, Yoichi Ochiai Can AI Generated Ambrotype Chain the Aura of Alternative Process?.” SIGGRAPH Asia 2024 Art Papers, 2024.
10.
Tomoya Matsumura, Ryo Iijima, Takahiro Miura, Masaki Matsuo, Yoichi Ochiai Establishing a Community-Driven Digital Library for the Visually Impaired.” ASSETS 2024, 2024. [DOI]
11.
Ayaka Tsutsui, Tatsuki Fushimi, Takahito Murakami, et al. HIFU Embossment of Acrylic Sheets.” CHI 2024, 2024. [2 citations]
12.
Ayaka Tsutsui, Kenta Yamamoto, Yinan Zhao, et al. Low Vision Boxing: Participatory Design of Adaptive Kickboxing Experiences with Low Vision Person.” ASSETS 2024, 2024. [DOI] [1 citation]
13.
Kazuya Izumi, Ryosuke Hyakuta, Ippei Suzuki, Yoichi Ochiai See-Through Face Display: Enabling Gaze Communication for Any Face - Human or AI.” SIGGRAPH Asia 2024 Technical Communications, 2024. [1 citation]
14.
Chinatsu Ozawa, Kenta Yamamoto, Kazuya Izumi, Yoichi Ochiai Alternative Photographic Processes Reimagined: The Role of Digital Technology in Revitalizing Classic Printing Techniques.” SIGGRAPH Asia 2023 Art Papers, 2023. [DOI]
15.
Maya Grace Torii, Takahito Murakami, Yoichi Ochiai Lottery and Sprint: Generate a Board Game with Design Sprint Method on AutoGPT.” CHI PLAY 2023 Companion, 2023. [9 citations]
16.
Chinatsu Ozawa, Kenta Yamamoto, Kazuya Izumi, Yoichi Ochiai Computational Alternative Photographic Process toward Sustainable Printing.” SIGGRAPH Asia 2022 Technical Communications, 2022. [DOI] [2 citations]
17.
18.
Yusuke Koroyasu, Tatsuki Fushimi, Takayuki Hoshi, Yoichi Ochiai Dynamic control of acoustically levitated particle using reflective acoustic metamaterial.” IEEE International Ultrasonics Symposium, 2022.
19.
20.
Naruya Kondo, So Kuroki, Ryosuke Hyakuta, et al. Immersive Real World through Deep Billboards.” SIGGRAPH 2022, 2022. [3 citations]
21.
Tatsuki Fushimi, Kenta Yamamoto, Yoichi Ochiai Multiplex acoustic holography using differentiable optimisation.” International Congress on Acoustics (ICA), 2022.
22.
Kenta Yamamoto, Yuki Koyama, Yoichi Ochiai Photographic Lighting Design with Photographer-in-the-Loop Bayesian Optimization.” UIST 2022, 2022. [15 citations]
23.
24.
Jingjing Li, Ye Yang, Zhexin Zhang, Yinan Zhao, Xanat Vargas Meza, Yoichi Ochiai Visualizing the Electroencephalography Signal Discrepancy When Maintaining Social Distancing: EEG-Based Interactive Moiré Patterns..” HCI (21), 2022. [DOI]
25.
26.
Hiroyuki Osone, Jun-Li Lu, Yoichi Ochiai BunCho: AI Supported Story Co-Creation via Unsupervised Multitask Learning to Increase Writers' Creativity in Japanese.” CHI Extended Abstracts 2021, 2021. [77 citations]
27.
Bektur Ryskeldiev, Suzana Ilic, Yoichi Ochiai, Luba Elliott, Helena Nikonole, Mark Billinghurst Creative Immersive AI: Emerging Challenges and Opportunities forCreative Applications of AI in Immersive Media..” CHI Extended Abstracts, 2021. [DOI]
28.
Shuma Shimizu, Tatsuya Minagawa, James Harry Morris, Xanat Vargas Meza, Yoichi Ochiai Goshuin 2.0: Construction of the World's Largest Goshuin Dataset and Automatic Generation System of Goshuin with Neural Style Transfer..” SIGGRAPH Posters, 2021. [DOI]
29.
Kenta Yamamoto, Ippei Suzuki, Kosaku Namikawa, Kaisei Sato, Yoichi Ochiai Interactive Eye Aberration Correction for Holographic Near-Eye Display.” Augmented Humans Conference 2021, 2021. [7 citations]
30.
Kenta Yamamoto, Ippei Suzuki, Akihisa Shitara, Yoichi Ochiai See-Through Captions: Real-Time Captioning on Transparent Display for Deaf and Hard-of-Hearing People.” ASSETS 2021, 2021. [8 citations]
31.
Ryo Iijima, Akihisa Shitara, Sayan Sarcar, Yoichi Ochiai Smartphone Drum: Gesture-based Digital Musical Instruments Application for Deaf and Hard of Hearing People.” SUI 2021, 2021. [6 citations]
32.
Ryo Iijima, Akihisa Shitara, Sayan Sarcar, Yoichi Ochiai Word Cloud for Meeting: A Visualization System for DHH People in Online Meetings.” ASSETS 2021, 2021. [15 citations]
33.
Kotaro Oomori, Akihisa Shitara, Tatsuya Minagawa, Sayan Sarcar, Yoichi Ochiai A Preliminary Study on Understanding Voice-only Online Meetings Using Emoji-based Captioning for Deaf or Hard of Hearing Users.” ASSETS 2020, 2020. [15 citations]
34.
Toshiharu Igarashi, Tatsuya Minagawa, Yoichi Ochiai Augmented taste of wine by artificial climate room: Influence of temperature and humidity on taste evaluation.” Augmented Human 2019, 2019. [4 citations]
35.
Natsumi Kato, Hiroyuki Osone, Kotaro Oomori, Chun Wei Ooi, Yoichi Ochiai GANs-based Clothes Design: Pattern Maker Is All You Need to Design Clothing.” Augmented Human 2019, 2019. [37 citations]
36.
Akira Ishii, Masaya Tsuruta, Ippei Suzuki, et al. Let Your World Open: CAVE-based Visualization Methods of Public Virtual Reality towards a Shareable VR Experience.” Augmented Human 2019, 2019. [27 citations]
37.
38.
Kazuki Otao, Yuta Itoh, Kazuki Takazawa, Hiroyuki Osone, Yoichi Ochiai Air Mounted Eyepiece: Optical See-Through HMD Design with Aerial Optical Functions.” Augmented Human 2018, 2018. [21 citations]
39.
Miyu Iwafune, Taisuke Ohshima, Yoichi Ochiai Coded Skeleton: Shape Changing User Interface with Mechanical Metamaterial.” SIGGRAPH Asia 2018 Technical Briefs, 2018. [3 citations]
40.
Natsumi Kato, Hiroyuki Osone, Daitetsu Sato, Naoya Muramatsu, Yoichi Ochiai DeepWear: a Case Study of Collaborative Design between Human and Artificial Intelligence.” TEI 2018, 2018. [27 citations]
41.
Bektur Ryskeldiev, Yoichi Ochiai, Michael Cohen, Jens Herder Distributed Metaverse: Creating Decentralized Blockchain-based Model for Peer-to-peer Sharing of Virtual Spaces for Mixed Reality Applications.” Augmented Human 2018, 2018. [81 citations]
42.
Junjian Zhang, Yaohao Chen, Satoshi Hashizume, et al. EXController: enhancing interaction capability for VR handheld controllers using real-time vision sensing.” VRST 2018, 2018. [2 citations]
43.
Chun Wei Ooi, Naoya Muramatsu, Yoichi Ochiai Eholo glass: electroholography glass, a lensless approach to holographic augmented reality near-eye display.” SIGGRAPH Asia 2018 Technical Briefs, 2018. [2 citations]
44.
Chun Wei Ooi, Naoya Muramatsu, Yoichi Ochiai Eholo glass: electroholography glass. a lensless approach to holographic augmented reality near-eye display..” SIGGRAPH Asia Technical Briefs, 2018. [DOI]
45.
Ryota Kawamura, Kazuki Takazawa, Riku Iwasaki, Kenta Yamamoto, Yoichi Ochiai Exo-Balancer: Design Method of Personalized Stabilizers for Shooting Actions.” Augmented Human 2018, 2018.
46.
Bektur Ryskeldiev, Michael Cohen, Jens Herder, Yoichi Ochiai ReactSpace: Spatial-Aware User Interactions for Collocated Social Live Streaming Experiences.” IEEE SMC 2018, 2018. [1 citation]
47.
Satoshi Hashizume, Ippei Suzuki, Kazuki Takazawa, Ryuichiro Sasaki, Yoichi Ochiai Telewheelchair: the Remote Controllable Electric Wheelchair System combined Human and Machine Intelligence.” Augmented Human 2018, 2018. [20 citations]
48.
Shinnosuke Ando, Kazuki Otao, Kazuki Takazawa, Yusuke Tanemura, Yoichi Ochiai Aerial image on retroreflective particles..” SIGGRAPH ASIA (Posters), 2017. [DOI]
49.
Yuki Kubo, Hirobumi Tomita, Shuta Nakamae, Takayuki Hoshi, Yoichi Ochiai Bubble Clouds: 3D Display Composed of Soap Bubble Cluster.” ICEC 2017 (LNCS), 2017. [1 citation]
50.
Satoshi Hashizume, Kazuki Takazawa, Amy Koike, Yoichi Ochiai Cross-field haptics: Multiple direction haptics combined with magnetic and electrostatic fields.” IEEE World Haptics Conference 2017, 2017. [7 citations]
51.
Ippei Suzuki, Yoichi Ochiai Demonstration of the unphotogenic light: protection from secret photography by small cameras..” SIGGRAPH ASIA Emerging Technologies, 2017. [DOI]
52.
Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, et al. Design method for gushed light field: aerosol-based aerial and instant display.” Augmented Human 2017, 2017. [7 citations]
53.
Mose Sakashita, Yuta Sato, Ayaka Ebisu, Keisuke Kawahara, Satoshi Hashizume, Naoya Muramatsu, Yoichi Ochiai Haptic marionette: wrist control technology combined with electrical muscle stimulation and hanger reflex..” SIGGRAPH ASIA (Posters), 2017. [DOI]
54.
Yoichi Ochiai, Takayuki Hoshi, Ippei Suzuki Holographic Whisper: Rendering Audible Sound Spots in Three-dimensional Space by Focusing Ultrasonic Waves.” CHI 2017, 2017. [39 citations]
55.
Kazuki Takazawa, Kenta Suzuki, Shinji Sakamoto, et al. Leaked light field from everyday material: designing material property remained light-field display.” Augmented Human 2017, 2017. [1 citation]
56.
Kazuki Otao, Yuta Itoh, Kazuki Takazawa, Yoichi Ochiai Light field blender: Designing optics and rendering methods for see-through and aerial near-eye display.” SIGGRAPH Asia 2017 Technical Briefs, 2017. [12 citations]
57.
Hiroyuki Osone, Takatoshi Yoshida, Yoichi Ochiai Optimized HMD System for Underwater VR Experience.” ACE 2017 / SIGGRAPH 2017 Posters, 2017. [16 citations]
58.
Naoya Muramatsu, Kazuki Ohshima, Ryota Kawamura, Ooi Chun Wei, Yuta Sato, Yoichi Ochiai Sonoliards: Rendering Audible Sound Spots by Reflecting the Ultrasound Beams..” UIST (Adjunct Volume), 2017. [DOI]
59.
Kengo Tanaka, Taisuke Ohshima, Yoichi Ochiai Spring-pen: reproduction of any softness with the 3D printed spring..” SIGGRAPH ASIA (Posters), 2017. [DOI]
60.
Ayaka Ebisu, Satoshi Hashizume, Kenta Suzuki, et al. Stimulated percussions: method to control human for learning music by using electrical muscle stimulation.” Augmented Human 2017, 2017. [45 citations]
61.
Satoshi Hashizume, Ippei Suzuki, Kazuki Takazawa, Ryuichiro Sasaki, Yoshikuni Hashimoto, Yoichi Ochiai Telewheelchair: a demonstration of the intelligent electric wheelchair system towards human-machine..” SIGGRAPH ASIA Emerging Technologies, 2017. [DOI]
62.
Yuta Sato, Kensuke Abe, Kotaro Omomo, Ryota Kawamura, Kazuki Takazawa, Yoichi Ochiai Ultrasonic Cuisine: Proposal of Ultrasonic Non-contact Stirring Methods..” UIST (Adjunct Volume), 2017. [DOI]
63.
Mose Sakashita, Tatsuya Minagawa, Amy Koike, et al. You as a Puppet: Evaluation of Telepresence User Interface for Puppetry.” UIST 2017, 2017. [35 citations]
64.
Yoichi Ochiai Aerial interaction with femtosecond laser induced plasma..” SIGGRAPH ASIA Virtual Reality meets Physical Reality, 2016. [DOI]
65.
Yuki Kubo, Hirobumi Tomita, Shuta Nakamae, Takayuki Hoshi, Yoichi Ochiai Bubble Cloud: Projection of an Image onto a Bubble Cluster..” ACE, 2016. [DOI]
66.
Miyu Iwafune, Taisuke Ohshima, Yoichi Ochiai Coded skeleton: programmable bodies for shape changing user interfaces..” SIGGRAPH Posters, 2016. [DOI]
67.
Miyu Iwafune, Taisuke Ohshima, Yoichi Ochiai Coded skeleton: programmable deformation behaviour for shape changing interfaces..” SIGGRAPH ASIA Emerging Technologies, 2016. [DOI]
68.
Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, Satoshi Hasegawa, Yoshio Hayasaki Cross-Field Aerial Haptics: Rendering Haptic Feedback in Air with Light and Acoustic Fields.” CHI 2016, 2016. [DOI] [37 citations]
69.
Satoshi Hashizume, Kazuki Takazawa, Amy Koike, Yoichi Ochiai Cross-field haptics: push-pull haptics combined with magnetic and electrostatic fields..” SIGGRAPH Posters, 2016. [DOI]
70.
Satoshi Hashizume, Kazuki Takazawa, Amy Koike, Yoichi Ochiai Cross-field haptics: tactile device combined with magnetic and electrostatic fields for push-pull haptics..” SIGGRAPH ASIA Emerging Technologies, 2016. [DOI]
71.
Stefanie Mueller 0001, Laura Devendorf, Stelian Coros, Yoichi Ochiai, Madeline Gannon, Patrick Baudisch CrossFAB: Bridging the Gap between Personal Fabrication Research in HCI, Computer Graphics, Robotics, Art, Architecture, and Material Science..” CHI Extended Abstracts, 2016. [DOI]
72.
Akira Ishii, Ippei Suzuki, Shinji Sakamoto, Keita Kanai, Kazuki Takazawa, Hiraku Doi, Yoichi Ochiai Graphical manipulation of human's walking direction with visual illusion..” SIGGRAPH Emerging Technologies, 2016. [DOI]
73.
Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, et al. Gushed Diffusers: Design Method for Liquid-based Light-Field Displays.” UIST 2016, 2016. [5 citations]
74.
Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atsushi Shinoda, Akira Ishii, Takatoshi Yoshida, Yoichi Ochiai Gushed Diffusers: Fast-moving, Floating, and Lightweight Midair Display..” UIST (Adjunct Volume), 2016. [DOI]
75.
Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atsushi Shinoda, Akira Ishii, Takatoshi Yoshida, Yoichi Ochiai Gushed light field: design method for aerosol-based fog display..” SIGGRAPH ASIA Emerging Technologies, 2016. [DOI]
76.
Yuzu Saijo, Kenta Suzuki, Nobutaka Ito, Amy Koike, Yoichi Ochiai Human Coded Orchestra: a System for Extemporary Group Singing Performance..” ACE, 2016. [DOI]
77.
Yoichi Ochiai Levitrope: Installation rendering mid-air images by levitation.” SIGGRAPH 2016 Art Gallery, 2016.
78.
Akira Ishii, Ippei Suzuki, Shinji Sakamoto, et al. Optical Marionette: Graphical Manipulation of Human's Walking Direction.” UIST 2016, 2016. [22 citations]
79.
Yoichi Ochiai Pixels Toward Pixies: Post-Multimedia Interactions.” SID Symposium Digest of Technical Papers, 2016. [1 citation]
80.
Ayaka Ebisu, Satoshi Hashizume, Kenta Suzuki, Akira Ishii, Mose Sakashita, Yoichi Ochiai Stimulated percussions: techniques for controlling human as percussive musical instrument by using electrical muscle stimulation..” SIGGRAPH Asia Posters, 2016. [DOI]
81.
Amy Koike, Satoshi Hashizume, Mose Sakashita, Yuki Kimura, Daitetsu Sato, Keita Kanai, Yoichi Ochiai Syringe-worked mermaid: computational fabrication and stabilization method for cartesian diver..” SIGGRAPH Asia Posters, 2016. [DOI]
82.
Keisuke Kawahara, Mose Sakashita, Amy Koike, Ippei Suzuki, Kenta Suzuki, Yoichi Ochiai Transformed Human Presence for Puppetry..” ACE, 2016. [DOI]
83.
Mose Sakashita, Keisuke Kawahara, Amy Koike, Kenta Suzuki, Ippei Suzuki, Yoichi Ochiai Yadori: mask-type user interface for manipulation of puppets..” SIGGRAPH Emerging Technologies, 2016. [DOI]
84.
Yoichi Ochiai Between Smoothness and Stickiness.” IEEE World Haptics Conference 2015, 2015.
85.
Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto, Makoto Takasaki Diminished Haptics: Towards Digital Transformation of Real World Textures.” EuroHaptics / World Haptics Conference 2014, 2014. [27 citations]
86.
Daisuke Yamaguchi, Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto, Masaya Takasaki Driving System of Diminished Haptics: Transformation of Real-World Textures..” AsiaHaptics, 2014. [DOI]
87.
Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, et al. Fairy Lights in Femtoseconds (SIGGRAPH 2014 Art Gallery).” SIGGRAPH 2014 Art Gallery, 2014. [93 citations]
88.
Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto Pixie Dust (SIGGRAPH 2014 Art Gallery).” SIGGRAPH 2014 Art Gallery, 2014. [3 citations]
89.
90.
91.
Yoichi Ochiai, Alexis Oyama, Takayuki Hoshi, Jun Rekimoto Theory and Application of the Colloidal Display: Programmable Bubble Screen for Computer Entertainment..” Advances in Computer Entertainment, 2013. [DOI]
92.
Yoichi Ochiai, Keisuke Toyoshima Invisible feet under the vehicle..” AH, 2012. [DOI]
93.
94.
95.
Yoichi Ochiai, Keisuke Toyoshima Homunculus: the vehicle as augmented clothes..” AH, 2011. [DOI]
96.
97.

Posters, Demos & Emerging Technologiesポスター・デモ・新技術

51 papers51件
1.
Yuto Asano, Kenta Yamamoto, Tatsuki Fushimi, Yoichi Ochiai Distance-adaptive unsupervised CNN model for computer-generated holography.” SIGGRAPH 2024 Posters, 2024. [DOI]
2.
Kenta Yamamoto, Ayaka Tsutsui, Yinan Zhao, et al. Documentary Film of Low Vision Boxing: Collaborative Design of Adaptive Kickboxing Experiences.” CHI Extended Abstracts 2024, 2024. [2 citations]
3.
Koki Nagakura, Tatsuki Fushimi, Ayaka Tsutsui, Yoichi Ochiai Dynamic Acousto-Caustics in Dual-Optimized Holographic Fields.” SIGGRAPH 2024 Emerging Technologies, 2024. [1 citation]
4.
Sho Nakamura, Tatsuki Fushimi, Yoichi Ochiai EMSJUMP: Electrical Muscle Stimulation as a Wearable Training Tool for Take-off Phase of Ski Jumping.” SIGGRAPH 2024 Posters, 2024. [DOI]
5.
Kensuke Katori, Kenta Yamamoto, Ippei Suzuki, Tatsuki Fushimi, Yoichi Ochiai Crossed half-silvered Mirror Array: Fabrication and Evaluation of a See-Through Capable DIY Crossed Mirror Array.” SIGGRAPH 2023 Posters, 2023. [1 citation]
6.
Shieru Suzuki, Kazuma Aoyama, Ryosei Kojima, et al. ExudedVestibule: Enhancing Mid-air Haptics through Galvanic Vestibular Stimulation.” SIGGRAPH 2023 Posters, 2023. [1 citation]
7.
Chinatsu Ozawa, Kenta Yamamoto, Kazuya Izumi, Yoichi Ochiai Give Life Back to Alternative Process: Exploring Handmade Photographic Printing Experiments towards Digital Nature Ecosystem.” SIGGRAPH 2023 Labs, 2023. [1 citation]
8.
Kengo Tanaka, Tatsuki Fushimi, Ayaka Tsutsui, Yoichi Ochiai Text to Haptics: Method and Case Studies of Designing Tactile Graphics for Inclusive Tactile Picture Books by Digital Fabrication and Generative AI.” SIGGRAPH 2023 Labs, 2023. [6 citations]
9.
Ayaka Tsutsui, Tatsuki Fushimi, Kengo Tanaka, Takahito Murakami, Yoichi Ochiai Ultrasonic Embossment of Acrylic Sheets with Transparency Control.” SIGGRAPH 2023 Labs, 2023. [3 citations]
10.
Yuga Tsukuda, Daichi Tagami, Masaaki Sadasue, et al. Calmbots: Exploring Possibilities of Multiple Insects with On-hand Devices and Flexible Controls as Creation Interfaces.” CHI Extended Abstracts 2022, 2022. [4 citations]
11.
Kazushi Nakamura, Kenta Yamamoto, Yoichi Ochiai Computer Generated Hologram Optimization for Lens Aberration.” SIGGRAPH Asia 2022 Posters, 2022. [DOI] [1 citation]
12.
Takahito Murakami, Maya Grace Torii, Xanat Vargas Meza, Yoichi Ochiai Kuchibashi: 3D-Printed Tweezers Bioinspired by the New Caledonian Crow's Beak.” SIGGRAPH 2022 Posters, 2022.
13.
Shuma Shimizu, Tatsuya Minagawa, James Harry Morris, Xanat Vargas Meza, Yoichi Ochiai Goshuin 2.0: Construction of the World's Largest Goshuin Dataset and Automatic Generation System.” SIGGRAPH 2021 Posters, 2021.
14.
Kenta Yamamoto, Kosaku Namikawa, Yoichi Ochiai TeraFoils: Design and Rapid Fabrication Techniques for Binary Holographic Structures in the Terahertz Region.” SIGGRAPH 2021 Posters, 2021.
15.
Takahito Aoto, Yuta Itoh, Kazuki Otao, Kazuki Takazawa, Yoichi Ochiai A design for optical cloaking display.” SIGGRAPH 2019 Emerging Technologies, 2019.
16.
Yui Atarashi, Kazuki Otao, Takahito Aoto, Yoichi Ochiai Fundus imaging using DCRA toward large eyebox.” SIGGRAPH Asia 2019 Posters, 2019.
17.
Kenta Yamamoto, Riku Iwasaki, Tatsuya Minagawa, et al. BOLCOF: base optimization for middle layer completion of 3D-printed objects without failure.” SIGGRAPH 2018 Posters, 2018.
18.
Ayaka Ebisu, Satoshi Hashizume, Yoichi Ochiai Building a Feedback Loop Between EMS and Percussion Learning.” SIGGRAPH 2018 Studio, 2018. [18 citations]
19.
Kohei Ogawa, Kengo Tanaka, Tatsuya Minagawa, Yoichi Ochiai Design method of digitally fabricated spring glass pen.” SIGGRAPH 2018 Posters, 2018. [1 citation]
20.
Yoichi Ochiai, Kazuki Otao, Yuta Itoh, et al. Make your own retinal projector: retinal near-eye displays via metamaterials.” SIGGRAPH 2018 Emerging Technologies, 2018. [8 citations]
21.
Shingo Uzawa, Toshiharu Igarashi, Kazuki Takazawa, Nozomi Magome, Yoichi Ochiai Novel structure using quasirigid folding of voxel in Ron Resch pattern.” SIGGRAPH Asia 2018 Posters, 2018.
22.
Yuta Itoh, Kenta Yamamoto, Yoichi Ochiai Retinal HDR: HDR image projection method onto retina.” SIGGRAPH Asia 2018 Posters, 2018. [2 citations]
23.
Akira Ishii, Ippei Suzuki, Masaya Tsuruta, et al. ReverseCAVE: CAVE-based Visualization Methods of Public VR Towards Shareable VR Experience.” CHI Extended Abstracts 2018, 2018. [7 citations]
24.
Kenta Yamamoto, Kotaro Omomo, Kazuki Takazawa, Yoichi Ochiai Solar projector.” SIGGRAPH 2018 Posters, 2018.
25.
Bektur Ryskeldiev, Toshiharu Igarashi, Junjian Zhang, et al. Spotility: Crowdsourced Telepresence for Social and Collaborative Experiences in Mobile Mixed Reality.” CSCW 2018 Companion, 2018. [5 citations]
26.
Satoshi Hashizume, Akira Ishii, Kenta Suzuki, Kazuki Takazawa, Yoichi Ochiai Trans-scale Playground: An Immersive Visual Telexistence System for Human Adaptation.” UIST 2018 Adjunct, 2018. [2 citations]
27.
Kazuki Otao, Yuta Itoh, Kazuki Takazawa, Hiroyuki Osone, Yoichi Ochiai Transmissive mirror device based near-eye displays with wide field of view.” SIGGRAPH 2018 Emerging Technologies, 2018. [3 citations]
28.
Naoya Muramatsu, Chun Wei Ooi, Yoichi Ochiai DeepHolo: Recognizing 3D Objects using a Binary-weighted Computer-Generated Hologram.” SIGGRAPH Asia 2017 Posters, 2017. [4 citations]
29.
Amy Koike, Satoshi Hashizume, Kazuki Takazawa, et al. Digital fabrication and manipulation method for underwater display and entertainment.” SIGGRAPH 2017 Posters, 2017. [3 citations]
30.
Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, et al. Gushed Light Field: Video Showcase of Aerosol-Based Fog Display.” CHI Extended Abstracts 2017, 2017. [2 citations]
31.
Yoichi Ochiai, Tatsuya Minagawa, Takayuki Hoshi, et al. LeviFab: stabilization and manipulation of digitally fabricated objects for superconductive levitation.” SIGGRAPH 2017 Studio / Posters, 2017. [1 citation]
32.
Mose Sakashita, Kenta Suzuki, Keisuke Kawahara, Kazuki Takazawa, Yoichi Ochiai Materialization of motions: tangible representation of dance movements for learning and archiving.” SIGGRAPH 2017 Studio, 2017. [1 citation]
33.
Kazuki Takazawa, Satoshi Hashizume, Ryuichiro Sasaki, Yoshikuni Hashimoto, Yoichi Ochiai Morpho sculptures: digital fabrication methods of engraving flat materials into shape changing user interfaces.” SIGGRAPH 2017 Posters, 2017. [1 citation]
34.
Hiroyuki Osone, Takatoshi Yoshida, Yoichi Ochiai Optimized HMD system for underwater VR experience (SIGGRAPH 2017 Poster).” SIGGRAPH 2017 Posters, 2017. [16 citations]
35.
Yoichi Ochiai, Kenta Suzuki Phantom Whisper (SIGGRAPH 2017 VR Village).” SIGGRAPH 2017 VR Village, 2017.
36.
Akira Ishii, Masaya Tsuruta, Ippei Suzuki, et al. ReverseCAVE: providing reverse perspectives for sharing VR experience.” SIGGRAPH 2017 Posters, 2017. [21 citations]
37.
Riku Iwasaki, Kenta Yamamoto, Kazuki Takazawa, Yoichi Ochiai Silk Fabricator: Using Silkworms as 3D Printers.” SIGGRAPH Asia 2017 Posters, 2017. [7 citations]
38.
Naoya Muramatsu, Kenta Suzuki, Yoichi Ochiai Sonoliards: Rendering audible sound spots by cascade arrangement of parametric array speakers.” UIST 2017 Adjunct, 2017. [4 citations]
39.
Satoshi Hashizume, Amy Koike, Takayuki Hoshi, Yoichi Ochiai Sonovortex: rendering multi-resolution aerial haptics by aerodynamic vortex and focused ultrasound.” SIGGRAPH 2017 Posters, 2017. [5 citations]
40.
Ippei Suzuki, Satoshi Hashizume, Kazuki Takazawa, et al. Telewheelchair: The intelligent electric wheelchair system towards human-machine combined environmental supports.” SIGGRAPH 2017 Posters, 2017. [4 citations]
41.
Ippei Suzuki, Yoichi Ochiai Unphotogenic light: high-speed projection method to prevent secret photography by small cameras.” SIGGRAPH 2017 Posters / SIGGRAPH Asia 2017 E-Tech, 2017. [1 citation]
42.
Yoichi Ochiai Zoetrograph (SIGGRAPH 2017 Studio).” SIGGRAPH 2017 Studio, 2017.
43.
Satoshi Hashizume, Kazuki Takazawa, Amy Koike, Yoichi Ochiai Cross-field haptics: Tactile device combining haptic and light fields.” SIGGRAPH Asia 2016 Emerging Technologies, 2016. [6 citations]
44.
Yoichi Ochiai Graphical Manipulation of Human's Walking Direction.” SIGGRAPH 2016 Emerging Technologies, 2016. [22 citations]
45.
Mose Sakashita, Keisuke Kawahara, Amy Koike, et al. Yadori: Mask-type user interface for manipulation of remote vehicles.” SIGGRAPH 2016 Emerging Technologies, 2016. [5 citations]
46.
Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, et al. Fairy Lights in Femtoseconds.” SIGGRAPH 2015 Emerging Technologies, 2015. [93 citations]
47.
Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, et al. Fairy Lights in Femtoseconds (Poster).” SIGGRAPH 2015 Posters, 2015. [93 citations]
48.
Yoichi Ochiai, Alexis Oyama, Takayuki Hoshi, Jun Rekimoto Reflective, Deformable, Colloidal Display: a waterfall-based colloidal membrane using focused ultrasonic waves.” SIGGRAPH 2014 Posters, 2014. [4 citations]
49.
Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto Three-dimensional Mid-air Acoustic Manipulation (SIGGRAPH 2014 E-Tech).” SIGGRAPH 2014 Emerging Technologies, 2014. [9 citations]
50.
Yoichi Ochiai, Alexis Oyama, Keisuke Toyoshima A Colloidal Display (SIGGRAPH 2012 Emerging Technologies).” SIGGRAPH 2012 Emerging Technologies, 2012. [12 citations]
51.
Yoichi Ochiai, Alexis Oyama, Keisuke Toyoshima A Colloidal Display: Membrane Screen that Combines Transparency, BRDF and 3D Volume.” ACM SIGGRAPH 2012 Talks/Posters, 2012. [DOI] [12 citations]

Domestic Papers & Preprints国内論文・プレプリント

73 papers73件
1.
Yusuke Koroyasu, Takayuki Hoshi, Yoshiki Nagatani, et al. Reversible vertical positioning of acoustically levitated particle using a spiral reflector.” arXiv, 2026. [DOI]
2.
Kazuya Izumi, Shuhey Koyama, Yoichi Ochiai AnimeGaze: Real-Time Mutual Gaze Synthesis for Anime-Style Avatars in Physical Environments via Behind-Display Camera.” arXiv, 2025. [arXiv]
3.
Yoichi Ochiai, Takashi Shimizu Digital Nature Revisited: A Ten-Year Synthesis of Art, Technology, and the Evolution of 'Nature'.” arXiv, 2025.
4.
5.
Carl Stone, Yusuke Koroyasu, Yoichi Ochiai, et al. Experimental and Numerical Study of Acoustic Streaming in Mid-Air Phased Arrays.” arXiv, 2025. [DOI]
6.
Yuto Asano, Naruya Kondo, Tatsuki Fushimi, Yoichi Ochiai From Geometry to Culture: An Iterative VLM Layout Framework for Placing Objects in Complex 3D Scene Contexts.” arXiv, 2025. [arXiv]
7.
Yuga Tsukuda, Naoto Nishida, Jun Lu, Yoichi Ochiai Insect-Computer Hybrid Speaker: Speaker using Chirp of the Cicada Controlled by Electrical Muscle Stimulation.” arXiv, 2025. [arXiv]
8.
Ichiro Matsuda, Komichi Takezawa, Katsuhito Muroi, et al. Knowing Ourselves Through Others: Reflecting with AI in Digital Human Debates.” arXiv, 2025.
9.
Chinatsu Ozawa, Tatsuya Minagawa, Yoichi Ochiai Photographic Conviviality: A Synchronic and Symbiotic Photographic Experience through a Body Paint Workshop.” arXiv, 2025. [arXiv]
10.
Maya Grace Torii, Takahito Murakami, Shuka Koseki, Yoichi Ochiai Suzume-chan: Your Personal Navigator as an Embodied Information Hub.” arXiv, 2025.
11.
Yoichi Ochiai null2: Boundary-Dissolving Bodies and Architecture towards Digital Nature.” arXiv, 2025. [arXiv]
12.
Maya Grace Torii, Takahito Murakami, Yoichi Ochiai Expanding Horizons in HCI Research Through LLM-Driven Qualitative Analysis.” arXiv, 2024. [2 citations]
13.
Yusuke Koroyasu, Yoichi Ochiai, Takayuki Hoshi, Tatsuki Fushimi Mid-Air Single-Sided Acoustic Levitation in High-Pressure Regions.” arXiv, 2024. [DOI]
14.
Kazuya Izumi, Ryosuke Hyakuta, Ippei Suzuki, Yoichi Ochiai See-Through Face Display: Mutual Gaze Communication in Remote Conversations with Transparent Display.” arXiv, 2024.
15.
Pixie Dust Technologies, Yoichi Ochiai iwasemi RC alpha: Acoustic metamaterial noise reduction.” CES Innovation Award 2024, 2024.
16.
Tomoya Matsumura, Yoichi Ochiai A Comparison of Digital Libraries for the Visually Impaired in the United States and Japan.” HCII 2023 (LNCS), 2023. [2 citations]
17.
Kazuya Izumi, Shieru Suzuki, Ryogo Niwa, et al. A Preliminary Study on Eye Contact Framework Toward Improving Gaze Awareness in Video Conferences.” HCII 2023 (LNCS), 2023.
18.
Tatsuki Fushimi, Yoichi Ochiai Acoustic Technologies for Particle and Droplet Manipulation.” Acoustic Technologies in Biology and Medicine (Wiley), 2023.
19.
Various (incl. Tatsuki Fushimi, Yoichi Ochiai) Acoustic Technologies in Biology and Medicine.” John Wiley & Sons (Book), 2023.
20.
Tatsuki Fushimi, Yoichi Ochiai Acoustic Technologies in Biology and Medicine (Book Chapter).” John Wiley & Sons, 2023.
21.
Miki Okamura, Naruya Kondo, Tatsuki Fushimi, Maki Sakamoto, Yoichi Ochiai Dance Generation by Sound Symbolic Words.” arXiv, 2023. [1 citation]
22.
Ryogo Niwa, Tatsuki Fushimi, Kenta Yamamoto, Yoichi Ochiai Live Demonstration: Event-based Visual Microphone.” CVPR 2023 Workshops, 2023. [5 citations]
23.
Ryosei Kojima, Akihisa Shitara, Tatsuki Fushimi, et al. SHITARA: Sending Haptic Induced Touchable Alarm by Ring-shaped Air vortex.” arXiv, 2023. [1 citation]
24.
Pixie Dust Technologies, Yoichi Ochiai SonoRepro: Focused ultrasound scalp care device.” CES Innovation Award 2023, 2023.
25.
Yoichi Ochiai, Naruya Kondo, Tatsuki Fushimi Towards Digital Nature: Bridging the Gap between Turing Machine Objects and Linguistic Objects in LLMMs.” arXiv, 2023. [2 citations]
26.
Maya Torii, Takahito Murakami, Yoichi Ochiai arxiv_supplementary_material_User_study_dataset..” , 2023. [DOI]
27.
Yuga Tsukuda, Daichi Tagami, Masaaki Sadasue, et al. Calmbots: Exploring Madagascar Cockroaches as Living Ubiquitous Interfaces.” HCII 2022 (LNCS), 2022. [3 citations]
28.
Jun-Li Lu, Yoichi Ochiai Customizable Text-to-Image Modeling by Contrastive Learning on Adjustable Word-Visual Pairs.” HCII 2022 (LNCS), 2022. [1 citation]
29.
Ryosuke Suzuki, Yoichi Ochiai Dance Through Visual Media: The Influence of COVID-19 on Dance Artists.” HCII 2022 (LNCS), 2022. [2 citations]
30.
Naruya Kondo, So Kuroki, Ryosuke Hyakuta, et al. Deep Billboards towards Lossless Real2Sim in Virtual Reality.” arXiv, 2022. [1 citation]
31.
Ritwika Mukherjee, Jun-Li Lu, Yoichi Ochiai Designing AI-Support VR by Self-supervised and Initiative Selective Supports.” HCII 2022 (LNCS), 2022.
32.
Masaaki Sadasue, Ippei Suzuki, Kosaku Namikawa, et al. Development and Evaluation of Systems to Enjoy a Wedding Reception for People with Low Vision.” HCII 2022 (LNCS), 2022.
33.
Ryogo Niwa, Kazuya Izumi, Shieru Suzuki, Yoichi Ochiai EMS-Supported Throwing: Preliminary Investigation on EMS-Supported Training of Movement Form.” HCII 2022 (LNCS), 2022. [4 citations]
34.
Jingjing Li, Chengbo Sun, Xanat Vargas Meza, Yoichi Ochiai Electroencephalography and Self-assessment Evaluation of Engagement with Online Exhibitions.” HCII 2022 (LNCS), 2022. [5 citations]
35.
Chieko Nishimura, Naruya Kondo, Takahito Murakami, et al. How See the Colorful Scenery?: The Color-Centered Descriptive Text Generation for the Visually Impaired in Japan.” HCII 2022 (LNCS), 2022.
36.
Zhexin Zhang, Jun-Li Lu, Yoichi Ochiai Indoor Auto-Navigate System for Electric Wheelchairs in a Nursing Home.” HCII 2022 (LNCS), 2022. [3 citations]
37.
Akira Hashimoto, Jun-Li Lu, Yoichi Ochiai Rendering Personalized Real-Time Expressions While Speaking Under a Mask.” HCII 2022 (LNCS), 2022.
38.
Ippei Suzuki, Yuta Itoh, Yoichi Ochiai Retinal Viewfinder: Preliminary Study of Retinal Projection-Based Electric Viewfinder for Camera Devices.” HCII 2022 (LNCS), 2022.
39.
Ippei Suzuki, Kenta Yamamoto, Akihisa Shitara, et al. See-Through Captions in a Museum Guided Tour for DHH People.” ICCHP-AAATE 2022 (LNCS), 2022. [DOI] [6 citations]
40.
Jiyao Chen, Jun-Li Lu, Yoichi Ochiai Simulation Object Edge Haptic Feedback in Virtual Reality Based on Dielectric Elastomer.” HCII 2022 (LNCS), 2022. [1 citation]
41.
Jingjing Li, Xiaoyang Zheng, Jun-Li Lu, Xanat Vargas Meza, Yoichi Ochiai Transformation of Plants into Polka Dot Arts: Kusama Yayoi as an Inspiration for Deep Learning.” HCII 2022 (LNCS), 2022. [2 citations]
42.
Jingjing Li, Ye Yang, Zhexin Zhang, et al. Visualizing the Electroencephalography Signal Discrepancy When Maintaining Social Distancing.” HCII 2022 (LNCS), 2022. [1 citation]
43.
Tatsuya Minagawa, Yoichi Ochiai A Case Study of Augmented Physical Interface by Foot Access with 3D Printed Attachment.” HCII 2021 (LNCS), 2021. [1 citation]
44.
Zhexin Zhang, Jun-Li Lu, Yoichi Ochiai A Customized VR Rendering with Neural-Network Generated Frames for Reducing VR Dizziness.” HCII 2021 (LNCS), 2021.
45.
Kenta Yamamoto, Ryota Kawamura, Kazuki Takazawa, Hiroyuki Osone, Yoichi Ochiai A Preliminary Study for Identification of Additive Manufactured Objects with Transmitted Images.” HCII 2021 (LNCS), 2021. [2 citations]
46.
Nozomu Yoshida, Kosaku Namikawa, Yusuke Koroyasu, Yoshiki Nagatani, Yoichi Ochiai Auditory-Centered Vocal Feedback System Using Solmization for Training Absolute Pitch Without GUI.” INTERACT 2021 (LNCS), 2021.
47.
Masaaki Sadasue, Daichi Tagami, Sayan Sarcar, Yoichi Ochiai Blind-Badminton: A Working Prototype to Recognize Position of Flying Object for Visually Impaired Users.” HCII 2021 (LNCS), 2021. [5 citations]
48.
Ryosuke Suzuki, Yoichi Ochiai Choreography Composed by Deep Learning.” HCII 2021 (LNCS), 2021.
49.
Bektur Ryskeldiev, Suzana Ilic, Yoichi Ochiai, et al. Creative Immersive AI: Emerging Challenges and Opportunities for Creative Applications of AI in Immersive Media.” CHI Extended Abstracts 2021, 2021. [4 citations]
50.
Tatsuya Minagawa, Ippei Suzuki, Yoichi Ochiai Development of a Telepresence System Using a Robot Controlled by Mobile Devices.” HCII 2021 (LNCS), 2021. [1 citation]
51.
Satoshi Hashizume, Ippei Suzuki, Kazuki Takazawa, Yoichi Ochiai Discussion of Intelligent Electric Wheelchairs for Caregivers and Care Recipients.” HCII 2021 (LNCS), 2021. [1 citation]
52.
Kosaku Namikawa, Ippei Suzuki, Ryo Iijima, Sayan Sarcar, Yoichi Ochiai EmojiCam: Emoji-Assisted Video Communication System Leveraging Facial Expressions.” HCII 2021 (LNCS), 2021. [6 citations]
53.
Bektur Ryskeldiev, Yoichi Ochiai, Koki Kusano, et al. Immersive Inclusivity at CHI: Design and Creation of Inclusive User Interactions Through Immersive Media.” CHI Extended Abstracts 2021, 2021. [5 citations]
54.
Shieru Suzuki, Shun Sasaguri, Yoichi Ochiai Interaction with Objects and Humans Based on Visualized Flow Using a Background-Oriented Schlieren Method.” HCII 2021 (LNCS), 2021.
55.
Ryo Iijima, Masaaki Sadasue, Akihisa Shitara, Sayan Sarcar, Yoichi Ochiai NonVisual Art: Visual impairment as experience in artworks.” HCII 2021 (LNCS), 2021.
56.
Jun-Li Lu, Hiroyuki Osone, Akihisa Shitara, et al. Personalized Navigation that Links Speaker's Ambiguous Descriptions to Indoor Objects for Low Vision People.” HCII 2021 (LNCS), 2021. [3 citations]
57.
Kohei Ogawa, Tatsuya Minagawa, Hiroki Hasada, Yoichi Ochiai Printed Absorbent: Inner Fluid Design with 3D Printed Object.” HCII 2021 (LNCS), 2021.
58.
Naruya Kondo, Yuya Ikeda, Andrea Tagliasacchi, et al. VaxNeRF: Revisiting the Classic for Voxel-Accelerated Neural Radiance Field.” arXiv, 2021. [21 citations]
59.
Anna Vasilchenko, Jie Li, Bektur Ryskeldiev, et al. Collaborative Learning & Co-Creation in XR.” CHI Extended Abstracts 2020, 2020. [13 citations]
60.
Hiroki Hasada, Junjian Zhang, Kenta Yamamoto, Bektur Ryskeldiev, Yoichi Ochiai AR Cooking: Comparing Display Methods for the Instructions of Cookwares on AR Goggles.” HCII 2019 (LNCS), 2019. [9 citations]
61.
Ryota Kawamura, Kazuki Takazawa, Kenta Yamamoto, Yoichi Ochiai Design Method of 3D-Printable Ergonomically Personalized Stabilizer.” HCII 2019 (LNCS), 2019.
62.
Shinnosuke Ando, Kazuki Otao, Yoichi Ochiai Glass-Beads Display: Evaluation for Aerial Graphics Rendered by Retro-Reflective Particles.” HCII 2019 (CCIS), 2019. [2 citations]
63.
Yaohao Chen, Junjian Zhang, Yizhi Zhang, Yoichi Ochiai LipSpeaker: Helping Acquired Voice Disorders People Speak Again.” HCII 2019 (LNCS), 2019. [2 citations]
64.
Satoshi Hashizume, Amy Koike, Takayuki Hoshi, Yoichi Ochiai Sonovortex: Aerial Haptic Layer Rendering by Aerodynamic Vortex and Focused Ultrasound.” arXiv, 2019.
65.
Mose Sakashita, Satoshi Hashizume, Yoichi Ochiai Wrist-Mounted Haptic Feedback for Support of Virtual Reality in Combination with EMS and Hanger Reflex.” HCII 2019 (LNCS), 2019. [11 citations]
66.
Yoichi Ochiai How could we ignore the lens and pupils of eyeballs: Metamaterial optics for retinal projection.” arXiv, 2018. [2 citations]
67.
Satoshi Hashizume, Shinji Sakamoto, Kenta Suzuki, Yoichi Ochiai LIVEJACKET: Wearable Music Experience Device with Multiple Speakers.” HCII 2018 (LNCS), 2018. [20 citations]
68.
Amy Koike, Kazuki Takazawa, Satoshi Hashizume, et al. Redesign of Cartesian Diver for Underwater Expression Combining Dynamic Fabrication with Non-contact Manipulation.” HCII 2018 (LNCS), 2018.
69.
Stefanie Mueller, Laura Devendorf, Stelian Coros, et al. CrossFAB: Bridging the gap between digital and physical fabrication communities.” CHI 2016 (Workshop), 2016. [6 citations]
70.
Yoichi Ochiai, Kota Kumagai, Takayuki Hoshi, Satoshi Hasegawa, Yoshio Hayasaki Cross-field haptics: Rendering haptic sensation in air combining ultrasound and femtosecond laser.” IEEE World Haptics Conference 2015 (Workshop), 2015. [6 citations]
71.
Yoichi Ochiai Graphics by Computational Acoustic Fields (Doctoral Dissertation).” University of Tokyo, 2015.
72.
Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto Manipulation in the Occluded Space by Ultrasonic Phased Arrays.” arXiv, 2013. [arXiv]
73.
Yoichi Ochiai ACM UIST Student Innovation Contest 2010.” ACM UIST Student Innovation Contest, 2010.